April 16, 2024

Gameology News

Know Your Games

Jet trains and more launch into Sweet Transit.

2 min read


Harness the power of jet trains and bring a bit more green to the scene with natural beauty bonuses.

Ernestas Norvaišas and Team17 Digital have today announced the third major update to Sweet Transit, the Steam Early Access city builder by the ex-Factorio 3D artist and developer. Arriving today, ‘Swift Expedition’ sees Sweet Transit move into a brand-new era of locomotive-led “tycoonery” with the addition of jet trains. Lightning-quick and perfect to transport large amounts of passengers and cargo, players will be able to build these mighty speed demons and harness their power to kick their humble production chains into high gear.

Sweet Transit’s Swift Expedition update also introduces a variety of quality-of-life improvements to the game including a full overhaul of the game’s user interface; double the amount of trains players have in operation previously; and a ‘Natural Attractiveness’ bonus to player settlements, which can be attained by ensuring their citizens are in close proximity to features of natural beauty such as mountains, trees, large bodies of water, and hedges and statues which can be placed around residences.

Sweet Transit Key Features

  • Systems-led city builder: Starting with a single warehouse, build a thriving interconnected world of villages and cities as you expand your rail network and evolve your society
  • Customisable rail network: Construct platforms and stations linked by intricate railway routes to help connect settlements and ensure a painless transit for both workers and civilians
  • Evolve your industry: From steam to diesel, play through distinct eras of the railway and plan the most economical expansions using the technology at your disposal
  • Be a person of the people: Keep a close eye on your citizens and ensure their needs are met as you expand your routes and scale up your settlements
  • Full modding support: Create custom content via Steam Workshop, including structures, locomotives, in-game rules, progression markers, and graphics